Happy Pride from Opal Starlight!

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Have a fantastic day, everybody!!

I’ve received some truly wonderful message from fellow LGBT+ gamers since releasing the Four Eyes demo. To all of you who played and supported my game, thank you so much. I hope to keep celebrating our diverse and beautiful identities through the stories I tell. ❤

If space pride were a thing, Toa and Jett would totally go, so here they are having a great time!

I Swear I’m Alive

So, I recognize that I’ve been rather quiet over the past month or so on all platforms. Normally I’d apologize for that kind of thing, but…well, this time I think it was justified, so I’ll resist the urge. I’ve been finishing up my undergraduate degree and wrote a ton of both creative and academic pieces. I also got into a master’s program, had one of my pieces published in a student literary magazine, and put together a portfolio! That was all pretty awesome and boosted my confidence a lot. It’s been a very good month for me personally, even if I’ve also been super busy. 🙂

Things are calming down now, though – I only have two exams left – so I’m back to work with game development! Vera’s sprite isn’t quite done yet, unfortunately, but it has at least been started. I also revamped and finished the town of Ivanport, which has a blue and red colour scheme that can be seen both indoors and outdoors. The old version had quite eye-hurting tiles, but I think that the new ones look much nicer. I had a ton of fun designing it! Here are some examples:

On the Four Eyes end of things, I’ve received some beautiful new fanart and even fanfiction by PowerBurger! Here’s a sampling of the amazing art people have shown me:

By Kerotamaftw (featuring characters from Nami’s her tears were my light in the second image!)

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By Konoi

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By Hirschlein

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By Cheyenne Victory

I’ve started a Deviantart collection and a Tumblr tag to collect the fan creations that people have made. Thank you so much for your wonderful tributes to Four Eyes – and even Jubilee Royale, too!! I love each and every one of them, and I save them all on my computer to look at when I need motivation. ❤ Be sure to check them out and follow those super-talented artists! There’s also been some lovely fanart that’s only on Twitter, such as Mimironi’s drawing and Yoyo’s pixels! Thank you!!

I nearly apologized for the brevity of this update and then remembered I wasn’t going to do that this time. (The Canadian instincts are strong…) Next time I hope to have more to show you guys, since school won’t be getting in the way as much!

4E v1.0.1 and Full Guide!

It’s been a whole week since release! I will have a lot of sappy words to say about that soon, but first, let’s cover the news-y stuff.

I sent out an updated version of the game last night at ass o’ clock in the morning, which includes a few minor fixes. I’m actually astounded that these were the only issues people had. I guess it goes to show how thorough my lovely playtesters were! (Or maybe how rushed my initial demo release was. Either one. In my defense, it was a game jam…) Here are the changes in v1.0.1:

  • An error where Toa’s name was displayed instead of Jett’s was fixed
  • The text sound effect volume was lowered slightly
  • A confusing line of dialogue was clarified

The updated version of the game is available on itch.io, GameJolt, IndieDB, and RPGMaker.net.

More importantly for those of you who want to get the secret ending – or just got really stuck – I finished a full walkthrough of the game! You can read it right here on good ol’ Google Docs. I hope it’s helpful, and be sure to let me know if anything is confusing or inaccurate.

Now onto me being a mess of tears and gratitude, as usual. So, WOW. I’m really blown away by how sweet people have been after the release of the full version. Some of the comments I received really got to me – as a writer since childhood, it means so much to me to know that something I created actually affected people emotionally. I couldn’t ask for more, so thank you to everyone who left their feedback! I also received some helpful concrit from folks – you guys rock too. I love getting feedback that’ll help me improve.  🙂

What especially astounded me was that people wanted to donate to me. One person requested that I turn on itch.io’s pay-what-you-want feature so that they could leave me a tip, for which I was incredibly grateful. I didn’t think anybody else would use it, but then people…actually did?! I’m just happy that people are playing and enjoying something I created. I can’t believe people think it’s a game worth throwing money at me for, and I’m just…wow. WOWWW. That’s about the only word left in my vocabulary. (To clarify, though, Four Eyes is and always will be a free game. I only turned on PWYW as a completely optional means of donating to me.)

A lot more people have downloaded the game than I expected, too. I was flipping out a bit on Twitter about it, but I’ve realized that I should probably stop posting exact download numbers…maybe it comes across as a bit crass. I’m honestly just excited, because this has been my dream for a long time and…yeah, okay, I’ll stop all of that, because it’s probably getting annoying and repetitive.

Anyway, what I really want to say is just THANK YOU! There have been people sending me messages and comments saying they’d like me to make more games, and I absolutely will. Jubilee Royale is going to be my focus again now that this game is FINALLY out of the way. (Don’t read through all my old blog posts where I promised 4E would be done months ago. It’s embarrassing.) I’ll work hard to make it as fun and adorable of a game as possible!!!

Four Eyes FULL VERSION Now Available!

Download the game for free on itch.io and GameJolt!

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Well…it’s here. I’m an absolute bundle of nerves right now, but the game is done and out there.

To everyone who cheered me on as I (slowly) completed my first-ever full release, thank you from the bottom of my heart. I know I say that a lot, but making games has been a longtime dream of mine, and it means so much to me that people are supporting me now that I’m putting my work out there.

I sincerely hope you all enjoy the full version! Please let me know what you think. I hope this is only the first of many full games to come for Opal Starlight. I might make a longer post with more thoughts about it later, but for now I just want to go calm down, haha.

Oh, and Happy Valentine’s Day! Have a wonderful day with the people you care about. ❤

It’s Almost Here!

Hey, everybody! Just wanted to give a quick update on the status of Four Eyes’s full version. The game is complete, bugs have been squashed (at least, the ones I found), and it’s in the hands of playtesters now. Woohoo!

Depending on how long it takes me to receive playtester feedback and how many bugs/issues they report, I may use the time I have until February 14th to draw an extra CG for the secret ending. As it stands, both endings have the same CG shown after the credits. I’d really like to make another CG, but there are no guarantees!

Thanks so much for your patience and support throughout the process of finishing Four Eyes. I’m equally nervous and excited to share it with all of you, and I also can’t wait to get back to work on Jubilee Royale in earnest once it’s out!

In the meantime, enjoy a couple of screenshots that I shared with my Twitter followers: